Familarisation
Project: Hangman Game
AP Designer: Sarah Dawes
Clients: The users who will play the game (see below for specifications).
Users: The types of users that play it could be both children (10 and above) and adults. The choices of difficulty will account for the different levels of expertise of most users.Overview: This program is a game for entertainment purposes. It will run in this way -
· There will be lists of words, the player chooses the category and difficulty, and the computer will choose the correct amount of words from that list randomly
· Three levels of difficulty: Easy – 5 words, Medium - 10 words, Hard – 15 words
· Underlines for each letter will indicate the length of the words
· When a incorrect letter is chosen, a part of the hangman gallows will be displayed
· Correct letters will replace the underlines
· After a number of incorrect letters the gallows will be complete and the player loses
· If the player guesses the all the letters before they complete the gallows correctly they go to the next round or win the game
· A high score table will have the players’ scores (percentage of correct letters out of number of letters guessed)

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