Sunday, July 31, 2005

Specifications

I worked on the specification of my hangman game, adding in more variables. I also put in the functions that I will be using, as well as some of the other data that I will need.

Thursday, July 28, 2005

Specifications and JavaScript Hangman Games

I worked on the specifications document, put in more variables in the data dictionary.
I also looked at some other Javascript hangmans games to get an idea how they work.

Tuesday, July 26, 2005

Familarisation

Project: Hangman Game

AP Designer: Sarah Dawes

Clients: The users who will play the game (see below for specifications).

Users: The types of users that play it could be both children (10 and above) and adults. The choices of difficulty will account for the different levels of expertise of most users.

Overview: This program is a game for entertainment purposes. It will run in this way -

· There will be lists of words, the player chooses the category and difficulty, and the computer will choose the correct amount of words from that list randomly
· Three levels of difficulty: Easy – 5 words, Medium - 10 words, Hard – 15 words
· Underlines for each letter will indicate the length of the words
· When a incorrect letter is chosen, a part of the hangman gallows will be displayed
· Correct letters will replace the underlines
· After a number of incorrect letters the gallows will be complete and the player loses
· If the player guesses the all the letters before they complete the gallows correctly they go to the next round or win the game
· A high score table will have the players’ scores (percentage of correct letters out of number of letters guessed)